Services

The work we take on

FALSE STUDIOS is a production company. We take jobs from first brief through to finished picture — concept, capture, construction and finish — with creative direction sitting in the studio. Tools follow the requirements of each production.

01

AI Production

Jobs that need generative image and video inside a directed production, not as a substitute for one. We build concept pipelines, generate and select material, then refine it in edit, grade and composite so the result holds as a finished piece of work.

This is the right brief when you need volume with control: treatments, key frames, previz, hybrid live-action plates, or picture that has to move faster than a conventional art department without losing a point of view.

Typically includes

02

Virtual Production

Jobs that have to be seen before they are shot — or shot inside a world that does not exist on a stage yet. We build previsualisation, real-time environments and on-set virtual methods so lighting, camera and performance can be decided in the room.

Used for commercials, narrative, music and branded films where location, scale or schedule make conventional capture impractical, and where the picture still has to feel physical.

Typically includes

03

Visual Development

Jobs that need a visual language before production starts. Look development, key art, design frames and colour — the documents a director, brand or agency can actually shoot from.

We treat vis-dev as production, not decoration: it sets the method, the references, and the limits. What is imagined here is what gets constructed later.

Typically includes

04

World Building

Jobs that need a place, not a backdrop. Environments, spatial design and narrative worlds built to hold a film, campaign, installation or interactive piece across more than one frame.

We construct spaces with rules — architecture, weather, light, history — so later production, whether captured, generated or real-time, stays inside one coherent world.

Typically includes

05

Post Production

Jobs that need a cut, not a folder of files. Edit, VFX, grade, sound and finishing — assembled, selected and signed off as a complete picture.

We finish work we have made and work brought in from other productions. The method stays the same: the studio directs the last pass, whether the material began as live-action, virtual, generated, or all three.

Typically includes

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jessejacobson@falsestudios.org